Press Release: CyberWatch Launches Virtual World Environment for Learning, Training and Global Meetings Second Life environment will extend services to national members in virtual space. Washington, DC., August 15, 2010 — The CyberWatch organization announces today the launch of a 3D online virtual environment in Second Life. The virtual islandRead More →

Philip Rosedale at Second Life Community Convention 2010.

Philip Rosedale who recently returned to the helm of Linden Lab, gave his first major speech of his second term as CEO on Saturday with a couple of bold announcements — Second Life was definitely rolling out meshes, and the Teen Grid will soon close. Rosedale gave no firm deadlineRead More →

Last updated March 10, 2013. Looking to add some jazz to your virtual world? Say, by having doors that swing open when you touch them, fish that swim in your lakes, or cannons that actually fire? Sure, you can buy all this stuff, but if you’re a do-it-yourselfer kind ofRead More →

The way we work has changed dramatically over the past few years.  I’m relatively young…turning 27 in a few weeks – yet even I can recall working for previous employers where there was just no way of getting things done without being present in the same location as my teamRead More →

Despite rumors of its demise, the Australian virtual worlds company VastPark is not dead — in fact, it’s recently seen quite an uptick of interest. In April, the company won a prestigious contract from the USDA under which it and partner Assyst will build a virtual world and social networkRead More →

In a post today titled 5 Reasons Why Users Flee from Difficult 3D Virtual Platforms, “Daisy” at VenueGen suggested that new users might like virtual worlds more if they don’t have to do anything else in a virtual world than sit and stare at a screen. If a user logRead More →

Press Release: Unisfair Experiences 60% growth year over year, adding 20 new virtual event customers in first half of 2010 Companies like 3M, EMC, Genentech and Tourism Fiji Turning to Virtual Events for Improved ROI and Customer Engagement Menlo Park, CA, Aug. 10, 2010 – Unisfair, the leading provider ofRead More →

Would be sim-commerce millionaires gathered at the Hypergrid Entrepreneurs Group meeting Thursday night on the Trombly Grid to discuss recent innovations in OpenSim hosting, currency systems, and selling real homes and real furniture in virtual environments. Towards the end of the meeting, the conversation somehow turned to virtual sex (okay,Read More →

Wagner Au and Gwyneth Llewelyn have recently posted thought-provoking pieces about how to make virtual worlds more engaging. Au proposed an achievement system to encourage new users to make friends and visit new locations. “Turning social networking more competitive resulted in people getting more engaged with it,” added Llewelyn, explainingRead More →

A couple of weeks ago, two OpenSim content designers came to Hypergrid Business with a complaint: they were offered a chance to produce content for a new grid, in return for space on that grid. They did the work, then got locked out. What could they do? Unfortunately, not much.Read More →

[Disclaimer: This is a sample contract for informational purposes only and is not meant to replace professional legal advice.] This Provider Agreement (the “Agreement”) is made as of _________________________ (date) by and between: Client Name: _________________________ Address: _________________________ _________________________ _________________________ Telephone: _________________________ Email: _________________________ Provider: Name: _________________________ Address: _________________________ _________________________Read More →

There is a ton of debate and discussion and information Out There about why virtual worlds are, or aren’t, or might someday be, important for business. Important, that is, to people who are wearing their money-making hats to know about, or to use, or to invest time or effort orRead More →

Update: See end of story for new pricing information. Two of the world’s largest German grids — Grid4Us and GermanGrid — are merging this week, in order to provide a richer — and more populated — world for residents and visitors. The merger is scheduled for August 13 through 15,Read More →

Second Life released Viewer 2 in February and, though many complained that the new interface was confusing and less efficient it did offer a significant new benefit to enterprise and education users: the ability to show websites and other media on any in-world surface. However, the new viewer — commonlyRead More →

Editor’s introduction: Machinima refers to animations filmed inside virtual worlds or video games. Machimina is cheaper and faster than the alternatives — traditional filming using real actors and sets, hand-drawn animation, or computer-generated animation.    Many people see machinima as a documentation of the virtual life — a bridge that allowsRead More →

Linden Lab developer Qarl Linden reported that he was laid off yesterday. The developer — known as Karl Stiefvater outside of Second Life — was responsible for such innovations as scupties and flexi prims, making the in-world environment richer and more realistic. “He is widely recognized as a competent andRead More →

Press Release: Turnkey Portal Ensures Business Communications through Interruptions Chicago, IL — Business continuity planning is an imperative business practice for organizations.  Business interruptions are difficult – whether they are related to volcano eruptions, supply chain issues or key employee announcements – and communications are imperative.  UBM Studios today unveiledRead More →

A mini-grid is a small, standalone OpenSim grid that doesn’t require a separate grid administration server. How small? Small enough so that all its regions can be run on a single computer. For a typical home computer, four regions is plenty. For a high-speed computer or server, you can getRead More →

A couple of days ago, Second Life merchant Darrius Gothly proposed a plan to reinvigorate Second Life’s land market by  zoning regions residential or commercial. Today, Second Life does have some zoning. Content aimed at teenagers is confined to the Teen Grid, for example, and adult content to the ZindraRead More →

ReactionGrid no longer offers $25 regions, offering only entire servers starting at $150 a month, with a $500 setup fee. Each server can handle four regions, and there is a discount for educators — to $75 a region with a $220 setup fee. “The price for a $75 four-sim dedicatedRead More →

Back in February, the Virtual Edge Institute — a virtual events consulting firm — conducted a conference for virtual event organizers. Some 400 attendees went to Santa Clara to attend in person. Another 1,500 attended virtually through a variety of channels — the VirtualU immersive environment, the Unisfair and theRead More →

A recent Wall Street Journal article proclaimed, Fraudsters Like Virtual Goods: Fast-Growing E-Commerce Segment Seems More Vulnerable to Cyber Criminals based on research from CyberSource Corp., which processes credit cards for online merchants. The article makes it sound that virtual goods sales are more prone to fraud than physical products.Read More →

Press Release: VenueGen Announces New Enterprise Collaboration Capability for Its 3D Web Conferencing Platform VenueGen Releases the First Multi-Dimensional Platform for Web Collaboration RESEARCH TRIANGLE PARK, NC– VenueGen today announced a major new release of its 3D virtual meeting and training platform, targeted at the enterprise collaboration market. The newRead More →

Enterprise virtual world vendor added support for the Microsoft Sharepoint service, the company announced today. Teleplace is one of the leading providers of enterprise-grade, behind-the-firewall, fully immersive virtual collaborative environments. It counts “hundreds” of corporations as customers – some of them big names, including Chevron, BP, Lockheed, Intel, and Fidelity.Read More →

Earlier this year, Linden Lab released Second Life Viewer 2 which, though it had a large number of usability problems, also offered one huge advantage for business and education users: the ability to put a live webpage or any other media onto any in-world surface. This means that a groupRead More →

The OpenSim community is currently in the process of upgrading to Hypergrid 1.5, a more secure version of the hypergrid protocol that allows teleportation between different grids. However, Hypergrid 1.5 isn’t compatible with the previous Hypergrid 1.0 standard, according to hypergrid inventor Crista Lopes, professor of informatics at the UniversityRead More →

The top 40 public grids lost 20% of their reported area this past month — from 11,717 to 9,343 regions –  due to summer cleaning at OSGrid. The largest OpenSim-based grid lost more than a third of its land area, falling from 7,530 to 4,962 regions as grid administrators clearedRead More →

Press Release: UBM Studios Introduces the Virtual Seminar Center, a 3D Environment for Conferences Chicago, IL — UBM Studios today announced a new 3D environment to help companies take advantage of the growing market opportunities in virtual business. The Virtual Seminar Center is an interactive environment integrating webcasts, training andRead More →

Some event planners just know that they want to produce a virtual event.  Others take a circuitous route to a virtual event, considering other options first.  For those of you “on the fence” – you’re interested in virtual, but not sure if a virtual event makes sense right now, readRead More →

Ever since Second Life made virtual world a common reality, people have been trying to find ways to utilize this new-found platform for unimaginable reasons. Soon enough other companies cropped providing quick similar features. These include Active Worlds and Entropia Universe. They all mainly started as a virtual social gameRead More →

(Image courtesy Unisfair.)

The virtual event space has heated up over the last year.  That’s what a recent Unisfair survey of 500 technology marketing professionals revealed:  40 percent polled considered virtual events “one of the top emerging channels for lead generation in 2010 and beyond.”  Companies today look for an experienced virtual platformRead More →

For the past year that I’ve been attending meetings in Second Life and OpenSim, I’ve been thinking of the virtual platforms as another kind of collaboration tool. I compare it to Web-based conferences and seminars. A few days ago, however, I read a blog post by Avril Korman, where, inRead More →

Press release: Professional Virtua Designers Society Announced An integral part of the Fashion Research Institute is the Fashion Research Foundation, a 501(c) 3 nonprofit organization located in New York.  FRF is engaged in educational research using virtual worlds for education. Today, we are pleased to announce two upcoming sessions introducing theRead More →

The New York-based Fashion Research Institute, Inc. is giving away five copies of its ground-breaking butterfly exhibit to researchers or educators. The exhibit, available in the form of an OpenSim archive file (an OAR) includes a copy of the entire Shengri La Chamomile region from Intel’s ScienceSim grid, with overRead More →

Press Release: Researchers Find Link Between Immersion and Virtual Buying Habits Planet Calypso and Florida State University proves selling items in a virtual space can yield better results than print, internet or TV advertising GOTEBORG, Sweden — First Planet Company, developer and publisher of the largest real cash economy MMORPG,Read More →

A new report was released today, providing a baseline measure of the state of the 3D Web, with contributions from Hypergrid Business writers and editors Maria Korolov, Jie Hu and Ankush Chibber. “We’ve only had the hypergrid for a little over a year, so it’s too early to see significantRead More →

According to information presented at a recent U.S. International Trade Commission hearing, piracy may be hurting companies less than previously though. Fritz Foley, an associate professor at Harvard Business School, told the commission that content producers often assume that a pirated copy of a product blocks the sale of anRead More →

Press release: Linden Lab Announces Management Changes SAN FRANCISCO, June 24 — Linden Lab®, creator of 3D virtual world Second Life®, announced today that company founder Philip Rosedale has been named interim CEO, and CFO Bob Komin has assumed the additional role of COO.  Linden Lab also announced that MarkRead More →

Avination, a new OpenSim-based role playing virtual world focusing on combat play, has chosen the XR JEVN e-commerce platform from Extreme Reality, Inc., the companies announced today. Philadelphia-based Extreme Reality acquired the JEVN networked vendor system earlier this month. The platform is already widely used in Second Life, where itRead More →

Press Release: Merck and ProtonMedia Win Microsoft Life Sciences Innovation Award 2010 Microsoft Recognizes Merck’s Industry-First Scientific Poster Session Held in ProtonMedia’s ProtoSphere 3-D Virtual Environment LANSDALE, Pa.–Microsoft Corp. has named Merck and Company, Inc. and ProtonMedia winners of the company’s Life Sciences Innovation Awards 2010. The awards, announced atRead More →

Tokyo-based 3Di Inc., will release the new version of its OpenSim server software on June 25, and the new release will allow the use of separate account registration systems. For example, if a retail company, say, allow customers to register on its website, those same registrations can be used toRead More →

The top 40 OpenSim grids totaled 11,717 regions this month, a respectable 4 percent increase over last month’s 11,240. However, adjusted growth is up a record-high 1,377 regions — an increase of 13.3 percent. Why adjusted? ScienceSim has been running scalability tests, loading up 1,024 regions on a single serverRead More →

Press Release: ProtonMedia and LiquidHub Form Technology and Services Partnership Companies team to provide life sciences organizations 3-D virtual collaboration and communication solutions integrated with Microsoft SharePoint and OCS LANSDALE, Pa.–ProtonMedia, the developer of the ProtoSphere virtual collaboration environment for the high-performance workplace, and LiquidHub, a global technology consulting andRead More →

Press Release: VenueGen Offers Free Migration Solution for Second Life Business Customers RESEARCH TRIANGLE PARK, NC- –  VenueGen, provider of a 3-D virtual meeting platform for collaborative meetings, training, and events today announced a migration solution for users of the Linden Labs Second Life virtual world platform. Linden Labs Second LifeRead More →

Press Release: Citizant and Cranial Tap Partner to Develop 3-D Environments for Collaboration, Training and Data Visualization In Federal Agencies Second Life environments will add new dimension to transparency and performance CHANTILLY, Va. — Citizant, a leader in federal information sharing and business modernization solutions, has partnered with Cranial Tap,Read More →

Yesterday, Linden Lab CEO Mark Kingdon promised that Linden Lab is going to develop a Web-based viewer for Second Life. This is, potentially, a major turning point for the company. It could become a portal to the broader 3D Web — or just another closed virtual world, one of thousandsRead More →

Tokyo-based 3Di, a leader in developing commercial viewers for Opensim, today announced a viewer that will run on Android smartphones. The company is currently recruiting industry partners to develop practical applications of this technology, and will share its platform with them. The platform can be used to develop online games,Read More →

Linden Lab announced 30 percent staff cuts today, and also promised a Web-based viewer for Second Life. While a Web-based viewer would be a significant benefit for companies interested in using virtual worlds for quick meetings and public conferences, a more sobering note is that the announcement of  “strategic restructuringRead More →

Press Release: IBM and ProtonMedia Form Joint Development Partnership IBM  and ProtonMedia have entered into a teaming agreement that will result in the delivery of innovative, 3-D virtual collaboration and communication solutions engineered specifically for global life sciences organizations. Under the terms of the agreement, ProtonMedia’s ProtoSphere technology will beRead More →