Hypergrid Business is one of the very few publications you can safely categorize as virtual world platform agnostic. Editor Maria Korolov has visited our Avaya Web.alive environments from the earliest “MellaniuM Dome” with the dinosaurs and Spitfire replica to the latest Trainspotting and Medieval replete with “Helms Deep”-esque bridges andRead More →

There might be a role for new kinds of exchanges in our virtual future, just as the Internet spurred the growth of online trading and alternative trading networks. But there aren’t going to be any happy endings for investors in todays in-game virtual stock markets. Virtual shares on the CapExRead More →

Second Life “financial institutions” such as virtual banks and stock exchanges have historically been magnets for fraud and mismanagement. But the Capital Exchange — formerly the SL Capital Exchange, now under new management — promises to change that. Carmen Dubaldi, who bought the exchange this January, has actual business experienceRead More →

With OpenSim hosting prices dropping fast and features and stability improving, it surprises to me that people still ask why anyone should pay for OpenSim. Yes, OpenSim is free. You can go to OpenSimulator.org and download the software and run your own world, at zero cost. But, like much openRead More →

The closed, commercial social grid AvWorlds has abandoned its high price strategy — at least for now. When the grid was launched earlier this spring, a single region was priced at $145 a month. (See full story here.) While a bargain compared to Second Life, this price made it theRead More →

Customers looking for a high-end grid management service for their OpenSim worlds similar to that offered by PioneerX Estates now have another hosting option — Germany’s TalentRaspel virtual worlds Ltd. has licensed the RCI grid management technology from PioneerX and is now offering it to its customers. “We have finishedRead More →

Netflix now accounts for the largest share of Internet traffic. According to a new report from Sandvine, Netflix movies and television episodes are now more than 22 percent of the stuff traveling through the Intertubes — finally knocking peer-to-peer filesharing networks out of first place. The reason isn’t that peopleRead More →

Press Release: Virtual Obama, Palin & Trump Set Stage for Most Entertaining Political Season Yet Utherverse Re-Creates Popular Political Figures As 3D Characters For Fun & Free Speech On Virtual Wide Web Vancouver, BC – If the recent friction between President Obama and Donald Trump is any indication, the 2012 political season promisesRead More →

Press Release: Avatar Meets Superman At Miami Science Museum NASA Astronaut Leland D. Melvin to lead presentation in Miami Science Museum’s NASA funded Youth EXPO Virtual World Island Sat., May 21st at 10 a.m. Presentation will be projected in the Museum Theater so that the public can observe & participate.Read More →

Press Release: Daden creates World Finder, a virtual world selection tool Birmingham, U.K. – A simple virtual world selection tool, World Finder, has been created by virtual world specialist’s Daden Limited to help businesses and organisations choose between competing platforms for their projects. World Finder is based around 12 key virtualRead More →

The last four months have been tumultuous ones for our university. With the end of educational discounts for our island in Second Life, we faced a tough decision. Second Life’s steep learning curve and our local system of incentives and rewards for faculty had discouraged any use of virtual worldsRead More →

I’ve been reading lately about how great mesh will be for Second Life. But I’m wondering whether it won’t actually be better for OpenSim, instead. Off-world content versus in-world content In Second Life, the most common imported content is textures. But it costs money to bring them in — anRead More →

The experiences people have in virtual worlds such as Second Life influence their behavior in real life, according to a new book. “There are consequences of spending 20 hours weekly using an avatar in a virtual reality,” said Jeremy Bailenson, co-author of Infinite Reality: Avatars, Eternal Life, New Worlds, andRead More →

The top 40 OpenSim grids gained a total of 1,199 new regions over the past month, for a new record total of 15,765 regions. The biggest growth was on OSGrid, the non-profit grid which allows people to connect regions for free — or rent them from hosting companies for asRead More →

Educators looking for OpenSim alternatives to Second Life are currently limited to ReactionGrid or Jokaydia Grid, which is operated by ReactionGrid — unless they want to set up their own grid or join a multi-purpose grid that’s about more than just education. That changed this week when Houston-based FireSabre Consulting,Read More →

Press Release: Huzutech’s Paperworld Takes Social Gaming To New Virtual Worlds HuzuVirtual is a new technology which takes social gaming and community into whole new virtual worlds. GLASGOW —  HuzuVirtual is a brand new technology from HuzuTech, which promises to revolutionize the rapidly evolving social gaming market. The technology allowsRead More →

Virtual worlds like Second Life can successful be used for creative learning activities but only if the students understand the purpose of their activities in the virtual world, and aren’t overwhelmed by the learning curve, according to a researcher at Indiana’s Ball State University. Otherwise, students will feel frustrated withRead More →

While most of the attention within our industry has been on the 2D and 3D platforms for virtual events, I envisioned that a simpler, website-like interface may begin emerging for digital events. My post last December postulated that this website interface would be widgetized, allowing users to add or removeRead More →

Press Release: Virtual Edge Institute Launches Extensive Survey about Work-Related Uses of Virtual Technologies Giving away two free iPads to participants Pleasanton, CA – The Virtual Edge Institute (VEI) announced today that it is launching a comprehensive survey to understand the work-related uses of virtual technologies and digital environments. The ProfessionalRead More →

Press Release: SAIC Showcases On-Line Interactive Virtual Environment Software Platform at ITEC 2011 Company to demonstrate virtual world technology for collaboration, simulation and training Cologne, Germany — Science Applications International Corporation (SAIC) [NYSE: SAI] will demonstrate how its On-Line Interactive Virtual Environment (OLIVE) three-dimensional (3-D) software platform can be usedRead More →

A reader asked me today about the OpenSim business case — are there enough users on any of the grids to make it worthwhile for a business to set up a presence there instead of in Second Life? The short answer is: no. Second Life’s average concurrency is around 50,000.Read More →

OpenSim’s new 0.7.1 release supports meshes, media-on-a-prim, and adds additional security features for grid owners and content creators. The upgrade also promises increased stability and less lag. However, hypergrid teleports are not backwards compatible to previous versions of OpenSim. Many large public grids have already upgraded to the new version,Read More →

Blue Mars has an iPhone client that allows users to change their clothes. There’s an app for Second Life and OpenSim that allows users to chat with other users. VenueGen is working on an iPad-enabled version of their virtual world client, which runs fully in the browser. But it’s aRead More →

A researcher at the University of California in San Diego is seeking participants for a large-scale study of avatar movement in Second Life and OpenSim. The study involves both online questionnaires and in-world movement tracking. The researcher, Jean-François Lucas, is a graduate student at the Department of Anthropology and SociologyRead More →

Immersive virtual environments are helping to transform storytelling. The new technique – immersive, collaborative storytelling – can be used to expose people to the reality of living life a different way, for education and for community story telling. One company doing just that is Toronto-based Startled Cat. “Startled Cat isRead More →

Earlier this week, Teleplace announced that it was releasing the current version of proprietary virtual world software to the open source community as OpenQwaq. The next generation of its software won’t be commercially available for three to six months. The Teleplace software normally runs for $50 per user per monthRead More →

One thing that might keep Teleplace customers from scampering away to its newly open-sourced, free OpenQwaq alternative is the promise of Teleplace Connect — a new version of the Teleplace software with better Sharepoint integration, better in-world application sharing, and a fully-featured Web-based viewer. The new goodies will be availableRead More →

Press release: ProtonMedia and Sify Sign Technology and Services Agreement Partnership to deliver next-gen virtual learning and training solutions to global life sciences companies LANSDALE, Pa.-ProtonMedia and Sify Software Limited today announced a new technology and services agreement that will bring collaborative learning and training solutions to global life sciencesRead More →

In the early days of virtual events (i.e. a few years ago), we used to say that users could attend a virtual event “from anywhere.” Of course, that wasn’t entirely true, as “anywhere” usually meant at a location with “fixed” (vs. roaming) Internet connectivity and “chained” to a desktop orRead More →

Press Release: Teleplace Announces the OpenQwaq Open Source Project for Virtual Workspaces REDWOOD CITY, Calif.– Teleplace, the leading provider of virtual workspaces, today announced a new open source project called OpenQwaq. The OpenQwaq project will enable organizations — large and small, profit and not-for-profit — to implement virtual workspaces for theirRead More →

There are several different components to consider in designing and developing interactive 3D software that will ensure that your training simulation will get the results you want. These components aren’t random in design and structure. They are developed within each serious game to allow management and training coordinators to haveRead More →

Press Release: Annual Unisfair Survey Shows Virtual and Hybrid Events are the New Normal in Marketing, Training and Collaboration 550 Marketers Weigh in on Why and How They Use Virtual Environments Key findings: 60% will increase spending on virtual events and environments in 2011, while 42% will decrease spending onRead More →

Press Release: Lockbox and VastPark Announce Strategic Alliance SAN JOSE, CA – Lockbox and VastPark today announced the formation of a strategic partnership that would use each company’s complementary strengths and expertise to create the defining platform in the emerging private, 3D virtual world arena. Using healthcare as an example: TheRead More →

Press Release: Utherverse Hosts and Provides a Once-in-a-Lifetime Chance to Virtually Participate in and Attend the Royal Wedding Over its 50,000 Site Virtual World Web (VWW) Network Open Event Provides PC and Mac Users the Opportunity to Become Royal Family Members or Attend Nuptials, Wedding Reception and After Party asRead More →

The world of computer or web-based training has evolved rapidly over the last several years. In particular, a large amount of interest has surrounded the world of interactive 3D simulation training and the several advantages it brings to hands-on training. The question: Are people really learning here? The answer: quiteRead More →

I know the iPad is supposed to be magical. But, to me, it doesn’t come close to the magic I feel inside Second Life and OpenSim worlds. When I’m on a grid, I can wave my virtual arms and have things appear out of thin (virtual) air. I can changeRead More →

Second Life is a tipping point, and has been precariously balanced there for months. Average daily concurrency has been slipping since the start of 2010, according to data from Metaverse Business. In fact, according to Tateru Nino, concurrency in Second Life is at its lowest level in two years. TheRead More →

Magne Metaverse Research LLC, the parent company behind the Meta7 grid, announced on Thursday that it will be shutting down by the end of the month as a result of trandmark-related legal issues. Today, the grid reports 7144 registered users and 300 total regions. Current users will be able toRead More →

Ten Kitely users lost 13 regions this week because of a bug in the company’s software. The bug has been fixed, users compensated for their losses, and a new automated backup system is in the works. Kitely is a new company with software that they’re still testing — and aRead More →

Press Release: IU shares $297,929 NSF grant to study use of 3D virtual worlds by business and education enterprises BLOOMINGTON, Ind. — The National Science Foundation has awarded $297,929 to a multi-disciplinary team from Indiana University and Arizona State University. The award supports on-going research concerned with the use ofRead More →

A new U.K.-based grid, Tescos, is marketing itself as a gambling destination, with an added bonus of low-cost regions. It’s not the first grid to have gambling in-world — Avination has a number of sims dedicated to gambling — but it is the first to promote itself in this way.Read More →

The developers behind the realXtend branch of the OpenSimulator virtual world platform announced the formation of the realXtend Association today. “The purpose of the association is to be a place for realXtend users and developers to give feedback and steer together the platform development,” said association chairman Jani Pirkola. “TheRead More →

Press Release: UtherAcademy Now Recruiting Instructors & Students for 3D Web Classes Revolutionary Virtual Learning Center Lets World Be Your Classroom Vancouver, BC –  Imagine being in your kitchen with your laptop, learning how to cook tonight’s dinner from an acclaimed chef via live video feed. Your instructor is inRead More →

Enterprises rolling out new OpenSim grids are often concerned about security issues of running OpenSim, and justifiably so. OpenSim is alpha software and still poses some security challenges. However, the security level of a particular OpenSim deployment depends quite a bit on how it is configured. Here are the mostRead More →

Press Release: Henk Rogers named CEO of Avatar Reality, Inc. Entrepreneur and Interactive Entertainment Visionary Expands Role at 3D Virtual World Company HONOLULU, HI — Avatar Reality, developers of the Blue Mars 3D virtual world and iOS app, today announced the appointment of company Co-Founder Henk Rogers as CEO, effective immediately. Rogers isRead More →