Like many aspects of life sciences today, speaker programs are being cut due to budgetary constraints and the tightening regulatory landscape. I read a recent article by Bill Cooney in PharmaExec that highlighted this trend, reporting that speaker program activity is down 30 percent or more at most pharmaceutical companies.Read More →

Much has been discussed and written about virtual environments achieving levels of immersion and interactivity that rival (and some believe exceed) face-to-face meetings. Much has also been written about increasing the retention of information shared in world. Interacting in a virtual environment But to many, the whys and hows surroundingRead More →

Much has been discussed and written about virtual environments achieving levels of immersion and interactivity that rival (and some believe exceed) face-to-face meetings. Much has also been written about increasing the retention of information shared in world. But to many, the whys and hows surrounding this remain a mystery. PerhapsRead More →

The  OnLand business park opened today in the Blue Mars virtual world as a place for traditional companies to market their goods in high-fidelity three dimensional form to their clients. The OnLand park is targeting business-to-business sales in which 3D models are important, such as manufacturing. This is a departureRead More →

According to our first reader survey, the majority of the readers of Hypergrid Business are interested in open source virtual platforms like OpenSim and social virtual worlds like Second Life. Less than a quarter were interested in Web-based virtual worls like Venuegen, enterprise virtual worlds like ProtoSphere, and 2D virtualRead More →

How do you keep up with industry trends?  You hear from the people setting the trends.  On September 24th, FountainBlue held its annual virtual worlds conference on Cisco’s campus in Milpitas, CA.  The event featured a session titled “Trends in the Virtual Worlds Industry: An Update on What’s New andRead More →

I’m ending it. Beset by criticism on all sides — okay, just one side — I am officially going cold turkey on “real life.” The phrase, that is, not the living itself. I’ve never been a big fan of the wording “in real life,” but haven’t noticed to what extentRead More →

How do you keep up with industry trends?  You hear from the people setting the trends. On September 24th, FountainBlue held its annual virtual worlds conference on Cisco’s campus in Milpitas, CA. The event featured a session titled “Trends in the Virtual Worlds Industry: An Update on What’s New andRead More →

Business users choosing virtual environments usually focus on particular features — does it support mesh imports? Are there in-world editing tools? How good is the voice? Is the a web viewer? However, most of these features are time-dependent — eventually, every virtual world platform is going to have mesh importsRead More →

My company is a small, enterprise user of virtual worlds. Over the past year, we’ve used them for meetings with partners, new hires, internal collaboration, and external business networking. There were plenty of virtual worlds to choose from. But since we wanted to be able to customize our environment ourselvesRead More →

Wagner Au and Gwyneth Llewelyn have recently posted thought-provoking pieces about how to make virtual worlds more engaging. Au proposed an achievement system to encourage new users to make friends and visit new locations. “Turning social networking more competitive resulted in people getting more engaged with it,” added Llewelyn, explainingRead More →

Press Release: Merck and ProtonMedia Win Microsoft Life Sciences Innovation Award 2010 Microsoft Recognizes Merck’s Industry-First Scientific Poster Session Held in ProtonMedia’s ProtoSphere 3-D Virtual Environment LANSDALE, Pa.–Microsoft Corp. has named Merck and Company, Inc. and ProtonMedia winners of the company’s Life Sciences Innovation Awards 2010. The awards, announced atRead More →

Press Release: ProtonMedia and LiquidHub Form Technology and Services Partnership Companies team to provide life sciences organizations 3-D virtual collaboration and communication solutions integrated with Microsoft SharePoint and OCS LANSDALE, Pa.–ProtonMedia, the developer of the ProtoSphere virtual collaboration environment for the high-performance workplace, and LiquidHub, a global technology consulting andRead More →

Press Release: IBM and ProtonMedia Form Joint Development Partnership IBM  and ProtonMedia have entered into a teaming agreement that will result in the delivery of innovative, 3-D virtual collaboration and communication solutions engineered specifically for global life sciences organizations. Under the terms of the agreement, ProtonMedia’s ProtoSphere technology will beRead More →

Press Release: Enterprise Human Capital Management Goes 3-D RWD Technologies, LLC and ProtonMedia forge partnership to deliver world’s first 3-D immersive workplace for human capital management BALTIMORE & LANSDALE, Pa. — RWD Technologies, LLC , a global company that develops and implements human and organizational performance solutions, and ProtonMedia, theRead More →

There are three ways in which a particular platform or service can be considered to be “open.” One is whether it runs on multiple systems, or is locked into a system from one particular vendor. For example, Apple’s Leonard operating system only runs on Apple computers. The Windows operating systems,Read More →

Press Release: Kaplan EduNeering and ProtonMedia Announce Alliance Partnership to combine Kaplan’s online compliance and knowledge solutions with ProtonMedia’s leading 3-D virtual environment, ProtoSphere, to help life sciences companies speed collaborative decision-making while meeting regulatory requirements PRINCETON, N.J. & LANSDALE, Pa. — Kaplan EduNeering, a leading provider of compliance andRead More →

The owner of the Aesthetica sim — a rich and detailed artistic build created over the course of several months — learned on Monday that his region was gone for good. And five months of scheduled nightly backups? Never happened. What happened to his region could happen to other regionRead More →

Press Release: ProtonMedia Named “Cool Vendor in the High-Performance Workplace” by Leading Analyst Firm Vendors selected for the “Cool Vendor” report are Innovative, Impactful, and Intriguing LANSDALE, Pa. —ProtonMedia, the developer of the ProtoSphere virtual collaboration environment for the high-performance workplace, announced today that it has been included in theRead More →

If you’re a business manager considering rolling out virtual workspaces, you may think that an avatar identity is nothing more than yet another user account, the login credentials for a particular piece of virtual world software. At second look, you might think that avatar identities are closer to email addresses.Read More →

When business users get together for a virtual meeting, they’re not interested in showing off the latest dance moves or hairstyles – they want to share PowerPoint presentations, work together on spreadsheets, and collaborate on documents. At least, that’s the experience of virtual world vendor Teleplace, which counts over 100Read More →

ProtonMedia’s ProtoSphere is a high-end virtual world platform for grownups — and has a price tag to match. Typical costs range from $250 to $1,000 per user, depending on the degree of customization and content creation that is required. The company currently counts less than 20 clients, all of themRead More →

When most people compare virtual worlds, they do so from a technical perspective — how many concurrent users, what kind of interface is being used, what data standards are supported. Too often, however, general business requirements are overlooked. This is a pity, because from a technical perspective there are fewRead More →

Here at Hypergrid Business, we write a lot about the Second Life-OpenSim-realXtend ecosystem. We love the low cost, the flexibility, and the massive amounts of content available for this platform. But it isn’t the only option for business users. Here are some alternatives: ProtoSphere ProtonMedia’s ProtoSphere is an enterprise-focused virtualRead More →

Virtual Worlds, Simulations, and Games for Education: A Unifying View I wrote this article for Innovate magazine a few months ago, to coincide with the release of Learning Online with Games, Simulations, and Virtual Worlds. While pieces have have been excerpted, many have asked for the complete article, which IRead More →

I missed the first Internet investment boom. I was covering wars in Central Asia, but that’s no excuse. I could have invented Yahoo! — it started with a guy in his dorm room with a list of favorite links. I could have done that. Or eBay — a guy whoRead More →

So you have decided that your company needs a virtual world platform. (Maybe you read our earlier article, “Do you need a virtual world?“) Here is how to select the rigtht platform. Do you expect to have more than 50 visitors at any one time? Most immersive virtual words haveRead More →