In March, Second Life released an Oculus Rift-compatible viewer to a limited number of beta testers, including our own Ann Cudworth. Yesterday, an updated version of this viewer has been released, and this time it’s available to the public. It includes automatic hardware detection for faster setup and calibration, aRead More →

Quick round up of three stories that I had missed, in case you get all your virtual reality news from Hypergrid Business. Virtual reality comes to Chuck E. Cheese’s A $350 virtual reality headset might seem a little pricey, so until prices come down you can get your virtual reality fixRead More →

In February, I ran an overview piece about the Best metaverse communities, which has since become one of the most-read articles on this site. Yesterday, I updated that article with some new communities, and just got word of a few more communities that I’m missing, which might be of particular interest toRead More →

CORRECTION: AviWorlds did, in fact, respond to my request for comment. I was wrong. The 1,000-plus regions that were listed as active on the grid were self-hosted by a grid resident and thus not always up. It is my policy to count regions as active in these cases. In addition, several peopleRead More →

Survios is a virtual reality startup that combines an Oculus Rift headset, Sixense controllers, a Sony Move motion detector and a battery pack plus its own game software for a self-contained virtual reality system. It has raised $4 million in venture capital funding, led by Shasta Ventures, VentureBeat reported today.Read More →

Silicon Valley Virtual Reality Conference & Expo 2014 — billed as the world’s first professional conference for consumer virtual reality — kicked off today with Oculus Rift inventor Palmer Luckey and other hardware innovators and a keynote by Second Life founder Philip Rosedale. Some of the videos of the firstRead More →

The on-demand, cloud-based Kitely grid has had hypergrid connectivity on its to-do list ever since it first launched in the spring of 2011. Actually enabling hypergrid, however, took quite a bit longer than expected — but the wait is finally over. Last night, the first group of users tested Kitely’sRead More →

A Beijing-based company, ANTVR Technology Co., Ltd., has created an open source version of the Oculus Rift and has reached $145,000 of its $200,000 Kickstarter goal after just four days.   This particular device falls into the same category as the Oculus Rift and Sony’s Project Morpheus, offering fully immersive virtual reality,Read More →

Due to the loss of a major landowner after incivility on the forums, the commercial InWorldz grid will be stepping up moderation, InWorldz co-founder and CTO David Daeschler announced yesterday. “The equivalent of $1,950 per month of land revenue is about to disappear forever from the InWorldz grid, and beautiful builds neverRead More →

The OpenSim metaverse nearly doubled in land area this month, as Virtual Worlds Grid added the equivalent of more than 18,000 regions to its grid, taking advantage of new variable size region functionality. Virtual Worlds Grid is a hypergrid-enabled community grid which provides free land to educators. The top 40Read More →

On Thursday, the Federal Communications Commission voted 3-2 to begin a four-month public comment period about new rules billed as meant to protect and promote an open Internet. For example, under the new rules, “priority service offered exclusively by a broadband provider to an affiliate should be considered illegal until proven otherwise.” However, accordingRead More →

Press release: CyberLightning brings 3D visualization to industrial internet of things CyberVille Combines Big Data Processing and 3D Internet Technology in Powerful Platform for Monitoring and Control of Energy Networks and Smart City Infrastructure Oulu, Finland – CyberLightning Ltd., today introduced CyberVille, a software platform for visual monitoring and controlRead More →

For OpenSim’s Oculus Rift users, the standard keyboard-based interface leaves a lot to be desired, due to the fact that, with the headset on, you can’t see the keyboard. A video game controller, however, is designed to be used without looking at it. Yesterday, David Rowe, the developer behind theRead More →

The release candidate of the next version of OpenSim — version 0.8 — is now out, and it’s got a bunch of cool new features, including a new default physics engine and the ability to rotate entire regions. A “release candidate” is not the final official release, but it isRead More →

We all know about the downsides of bubbles — the investment of time and money in hopeless projects, the over-inflated expectations, the fact that hype is all you see everywhere you go. But whether you call a bubble, a boom, or, per the Gartner hype cycle, the “peak of inflatedRead More →

A new update for the Lumiya Android app is now out, with support for fitted mesh and other improvements. Lumiya is a 3D viewer for Second Life and OpenSim that allows users to send and receive instant messages, participate in local chat, interact with objects, manage inventories, and see and navigate theRead More →

I’ve written before about a few low-cost Oculus Rift alternatives, which basically put a cellphone inside some kind of frame. They include the Altergaze, which just concluded a successful Kickstarter with headset prices at around $140. And the vRase, which had its successful Kickstarter last fall with Kickstarter prices for the preorders starting at around $80.Read More →

IrisVR, a Vermont-based startup focusing on 3D visualization of architectural designs, won a $70,000 grand prize at the LaunchVT competition on Thursday. The company’s software allows architects to fully immerse users inside the proposed build. “Current methods for displaying and interacting with three dimensional space fail to immerse the userRead More →

Getting a student or employee into a virtual world is difficult enough without having to take them through the process of adding a private school or company grid to the viewer’s grid selection menu. There is currently no easy, automated process to create a custom viewer that has your gridRead More →

Vrban, a tool that allows users to see how proposed buildings will look like from different points of view or time of day, won the $5,000 grand prize at the Techcrunch Disrupt NY Hackathon this past weekend. Backstage interview with the developer: Read the full story here.Read More →

I get invited to a lot of virtual meetings. Every week, I’m on conference calls, video calls, and in in-world meetups. Lately, because of the particular projects I’ve been involved in, the proportion of virtual meetings has gone up. In many cases, the proponents were lobbying for a particular platformRead More →

If you’re driving a tank through hostile territory, you don’t want to stick your head up out of the hatch to see where you’re going. A head-mounted display that allowed drivers to look in any direction would normally cost around $35,000 — but the Norwegian Army is using $350 OculusRead More →

Recent moves by the Federal Communications Commission suggest that Internet service providers will be allowed to charge extra for higher connection speeds. Not to customers — they are already paying extra for faster broadband. But to content companies, like Netflix. Read more about the topic in this essay by FreeRead More →

Update: Kitely made some changes on June 11. The story below has been updated to reflect those changes. Many grids offer free land to residents (get your free land report here), but nobody goes as far as to give away a full-sized, 100,000-prim region to everyone who comes along to useRead More →

In a recent discussion, a reader suggested that High Fidelity might become a worthwhile replacement for OpenSim. The same had been said before, about Blue Mars, and about Cloud Party — both of which are now gone. But it made me think. What features would a platform have to haveRead More →

SimValley, an international grid based in the Netherlands, just added more than 300 new regions as part of its plans for a massive free land give-away. Over the past couple of weeks, the grid has grown from 202 to 541 regions, a gain of 339 regions. “A few of thoseRead More →

UK-based Reign Development and students from Southampton Solent University have produced a ten-minute preview of their documentary, “Dawn of Virtual reality.” The documentary features the Oculus Rift, as well as Digital Out-of-Home Entertainment specialist Kevin Williams.  Watch the full video here:Read More →

Plenty of events happening around the OpenSim metaverse this month. The big social grids have packed events calendars. Check out the InWorldz Events Calendar and the InWorldz Event Announcements Forum Page. 3rd Rock Grid and Virtual Highway also have the month of May packed full of music and other community events,Read More →

Boycotting the Oculus Rift because of the Facebook buyout? Or maybe the $350 price tag is too steep. You have 19 hours left to chip in for the Altergaze Kickstarter, which has already passed its funding goal of UK £25,000. A pledge of  £30 or more gets you all the 3D files youRead More →

A Swedish Internet service provider has created an ad to demonstrate how terrible slow Internet speeds are, with a viral video that uses the Oculus Rift. The company, Umea Energi put the Oculus Rift, paired with a webcam and a Raspberry Pi,  to create a lag in the way peopleRead More →

Over the past two months, a number of bug fixes and improvements have made it into the OpenSim code base, according to core developer Justin Clark-Casey. The highlight is that the maximum physical prim size has been increased from 10 meters to 64 meters. The change was made by IntelRead More →

A video released yesterday by the  US Army Research Laboratory Simulation and Training Technology Center demonstrates the use of simulations throughout the US military — and the role that that outside contributors play in creating the simulations. The movie was created this spring, Douglas Maxwell, the Center’s science and technology manager forRead More →

High Fidelity founder and CEO Philip Rosedale released a blog post a couple of days ago outlining the company’s network architecture. One unique aspect of the platform is that virtual objects are stored in the form of voxels, which can be nested inside one another or averaged together. This allowsRead More →

I gave a talk about virtual reality yesterday in Boston at a conference of the Society of Professional Journalists. The main goal of the presentation was to explain what virtual reality was, give a few examples of virtual reality currently being used for business, and discuss some ways in whichRead More →

A new report by UK research firm KZero highlights a number of brand-related projects in virtual reality. These include a recreation of the Wall from the Game of Thrones television series. You can read more about the Game of Thrones simulation here, or watch the video below. Then there’s theRead More →

If you accidentally stumbled on this story on Google thinking it was going to be about how to arrange cereal boxes on a supermarket shelf, you’re in the wrong place. This article is about how to create products that are designed to withstand commodification or virtualization. On second thought, someRead More →

We’re in the process of redoing the Hyperica hyperport. Part of the process is updating all the gate scripts. Over the past couple of weeks, I’ve gone through and got rid of all the non-working scripts, so all the gates on hg.hyperica.com:8022 are usable. It doesn’t necessarily mean that theyRead More →

Virtuix, the company that makes an omni-directional treadmill designed to work with the Oculus Rift, announced a $3 million investment round today. The company raised $1.1 million in a successful Kickstarter campaign last summer. The Omni is currently available for preorder, at prices starting at $500, with delivery slated for September. The investorsRead More →

In a brief announcement yesterday, the Federal Trade Commission approved Facebook’s proposed $2 billion buyout of virtual reality headset maker Oculus VR, Inc. The Facebook purchases promises to accelerate Oculus Rift development and move it beyond its original base of gaming supporters, towards a wider social use.Read More →

It’s hard to tell from the Kitely home page, but the $14.95 price plan is not Kitely’s best deal.   It can take a bit of hunting around to find it, but, buried deep on the Kitely services page, there’s another option — a $19.95 “Premium Account” that comes withRead More →

Tangle Grid is a small, new commercial grid with about a hundred regions and 70 active users. It used to have a nice, big welcome area — a four-region megaregion. That didn’t work out, and the grid broke up the welcome mega into individual regions. Today, the grid announced thatRead More →

Kitely has done about half of the work needed to enable full hypergrid access, said Oren Hurvitz, the company’s vice president of research and development, in an announcement today. Kitely is the sixth-most popular OpenSim grid according to this month’s OpenSim statistics report, and the largest commercial grid by land area, secondRead More →

I just realized that I’ve been writing about OpenSim for five years, and never wrote an article addressing the question: What is OpenSim? The closest I got was an article titled “What is OpenSim standard time?” Which, of course, isn’t quite the same thing. So here goes. What is OpenSim?Read More →