The Adult Metaverse community was the fastest-growing this year, reaching 1,255 members by the end of 2015, followed by OpenSim Virtual, which reached 1,649 members and retained its spot as the top OpenSim-focused community on Google Plus. Four grids made the top-fifteen list growth list: Kitely, OSgrid, DigiWorldz, and the GreatRead More →

Hypergrid Business saw a dramatic increase in pageviews in 2015, hitting 1.59 million — up almost three-fold from 565,553 in 2014. This was a record high for the publication. The number of unique readers has also risen to a new record, nearing half a million, up from less than aRead More →

I just received the Baofeng Mojing 3 in the mail, and it’s the best alternative I’ve seen yet to the Samsung Gear VR. Plus, it works with all smartphones — not just the latest Samsung models. It has an excellent field of view of 98 degrees, weighs a reasonable 15 ounces,Read More →

The world’s smallest virtual reality headset has arrived. The Homido Mini weighs half an ounce, and fits into the palm of your hand. When you fold it out it looks like a tiny pair of glasses attached to a plastic clip. The clip goes over your smartphone, like this. ItRead More →

Having tried more than a dozen virtual reality headsets over the past few months, there are a few features that I now consider to be must-haves — but which seem to be rare to find. If any manufacturers are paying attention, please considering including more of the following in yourRead More →

OpenSim gained a record-high 10,013 active users in 2015 — more than double the increase of any previous previous year. By comparison, last year, OpenSim’s public grids gained 2,189 active users last year, 3,652 in 2013, 2,652 in 2012, and 2,671 in 2011. OpenSim also gained 80,702 registered users thisRead More →

Dreamland Metaverse outscored the two other major providers in every category in this year’s OpenSim hosting providers survey, while CloudServe, the new kid on the block, scored a close second. Zetamex scored last in four out of five categories. Zetamex also had an ownership change this past year, and hadRead More →

Tokyo-based Colopl has announced the formation of a $50 million Colopl VR Fund to provide support for the virtual reality industry. The Colopl VR Fund is open to funding both Japanese and foreign companies in hardware and software, including headsets, games, video content, development tools, and distribution platforms. It also plans toRead More →

The White House has released a 360-degree virtual reality tour of its holiday decorations. On an Android smartphone, you can watch the tour in immersive virtual reality with a Google Cardboard set. On iPhones and standard desktop browsers, you can click-and-drag to look in different directions. It’s interesting because it’sRead More →

Mozilla, which helped pioneer WebVR last year, is making virtual reality development even easier with this month’s release of A-Frame, a tool that allows developers to create experiences for the desktop, the Oculus Rift, and smartphones with Google Cardboard headsets, Mozilla said in its announcement last week. “WebVR has shippedRead More →

My Samsung Gear VR arrived in the mail, and I’m super stoked. Now I get a chance to try all the cool virtual reality apps that aren’t available for Google Cardboard. And they are AWESOME. Okay, not as awesome as the HTC Vive was awesome — that was Star TrekRead More →

When investing in a new technology platform, whether that investment is in time or money, nobody wants to invest in a dead-end system. Businesses in particular that put all the eggs in the wrong basket aren’t just wasting their money. They’re also losing market opportunities to other companies which guessedRead More →

Just in time for the holidays, Exo-Life Virtual World has released a set of IAR inventory export files, to accompany its collection of ten free OAR region export files. The IAR files include three fully-functional in-world calendars featuring Exo–Life‘s staff and residents. There is also an IAR file of women’s dresses, andRead More →

I got my Powis virtual reality headset in the mail this weekend. Although the main body is made out of cardboard, it’s a couple of steps up from a standard Google Cardboard headset. The cardboard itself is sturdier, there’s a comfortable rubber edge where the headset meets your face, and eachRead More →

The on-demand Kitely grid passed 10,000 regions this month for the first time, and the Great Canadian Grid hit the 1,000 region mark. They helped boost OpenSim to a new record high of 71,360 standard region equivalents, an increase of 326 regions since last month. Overall, OSgrid, Kitely, the Great Canadian GridRead More →

I just received the Dscvr virtual reality headset in the mail, from manufacturer I Am Cardboard. At $30, this headset is a reasonable-priced upgrade by I Am Cardboard standards, which sells a plain cardboard headset for $20. But compared to the other headsets on the market, the Dscvr is tooRead More →

The Kitely Market saw the first downturn in its listing numbers this month, a result of some housekeeping on the part of management. “We were forced to remove the listings of several merchants who repeatedly failed to follow our product listing guidelines despite our detailed instructions on what needs toRead More →

I’ve been reading a lot of military science fiction lately and space operas. They’re two of my all-time favorite genres, and have been ever since I was a teenager. But in the decades since I’ve been in high school I’ve spent a lot of time writing about finance, economics andRead More →

Flickr has released a new app for the Gear VR that allows users to browse through the platform’s 360-degree photographs. “Over the years, Flickr users have uploaded tens of thousands of 360-degree photos and today we’re offering a new way to explore and view these images,” the company said inRead More →

The consumer release of HTC’s Vive headset is delayed until April 2016, HTC announced last week. “We will be starting the new year by making an additional 7,000 units available to developers, with pre-orders from the end of February followed by commercial availability in April 2016,” the company said. InRead More →

Google has released the Cardboard Camera app, free for Android smartphones. With Cardboard Camera, users are able to record 360-degree panoramas for viewing with Cardboard VR headsets. The way it works is that it prompts the user to slowly turn around in a circle — I spun around in my office chair.Read More →

The number of OpenSim-related communities on Google Plus is growing, in part due to simple subscription options, easy calendar updates, and Google allowing pseudonymous accounts. Altogether, there are 20 new communities on our list. The five biggest, that are specifically focused on OpenSim are OpenSim, OpenSim Everything, OpenSim Standalone, Collaborative Hypergrid, andRead More →

Frame, a company that can run any software in a cloud-based browser window — for a fee — is taking over Texas-based Bright Canopy, which offers browser-based access for Second Life and OpenSim viewers. Bright Canopy founder Bill Glover has told Hypergrid Business that he has accepted a position fromRead More →

San Francisco-based Gameface Labs, the company behind the all-in-one Gameface virtual reality headset, will be part of the Valve ecosystem, CEO Ed Mason told Hypergrid Business. The headset will also support Google Cardboard applications, he said, and will have a virtual world browser that will be compatible with both SecondRead More →

Kitely, OpenSim’s largest commercial grid by land area, announced today that it will switch all multi-region islands to varregion mode. Currently, customers renting these larger islands on the Kitely grid can choose to have them arranged as a simple group of regions, or in Kitely’s version of the megaregion format, which doesRead More →

A new Paris-based grid, Utherworldz, is holding its grand opening today —  the second commercial gaming grid in a row to be hypergrid-enabled. In October, Neon Evolution held its grand opening with a fund raiser for the Susan G. Komen Foundation to fight breast cancer, and a $7 special on region rentals. UnlikeRead More →

The 2015 OpenSim Community Conference starts this Saturday, leaving just three days to register. Registration is free here, but you can also choose to make a tax-deductible donation to support OpenSim development and get some extra benefits. For example, the “Exclusive Access” ticket, at $35, includes an invitation to a VIP Q&ARead More →

Select Verizon wireless retail stores will give away a limited number of Google Cardboard viewers to Verizon customers, the company announced today. The giveaway starts tomorrow, December 2, with four different designs featuring BB-8, R2-D2, Kylo Ren, and the new First Order Stormtrooper. There are also companion apps for iOSRead More →

As the virtual- and augmented- reality wars heat up, Apple is making sure it stays competitive with occasional acquisitions such as AR pioneer Metaio and 3D sensor outfit PrimeSense. Now it’s adding another company to its quiver, Swiss-based Faceshift, whose motion capture tech allows animated avatars to double the facial movements ofRead More →

Crista Lopes has released a new update of the Diva Distro version of OpenSim, used by many individuals and small groups for private OpenSim deployments and hypergrid-enabled mini-grids, to accompany the recent general release of OpenSim 0.8.2.0. Lopes, also known as Diva Canto in-world, is one of the core developersRead More →

CtrlAltStudio viewer developer David Rowe said he plants to stop work on the viewer, which is the only OpenSim viewer that currently supports the Oculus Rift. Linden Lab has an experimental viewer for the Oculus Rift, but it does not currently work with OpenSim. “I developed CtrlAltStudio viewer as a stop-gapRead More →

Realiteer, a virtual reality company with a unique control mechanism, has released its first educational game, Wizard Academy for iOS and Android devices. I’m mentioning it here because it has a couple of game play mechanics I haven’t seen before, that could be useful for other developers. Walk-in place locomotionRead More →

OpenSim crossed the 70,000 region milestone this month, with a new land area total of 71,034 standard region equivalents. It also crossed the 34,000 active users mark for the first time. OSgrid, Metropolis and Kitely were the biggest gainers in land area, with 1,272, 305 and 297 regions added, respectively. There are nowRead More →

There are now 6,097 different products listed on the Kitely Market, in 11,847 product variations — 7,189 of which are exportable. Kitely groups items together, so that, say, a red version of a dress and a blue version of the same dress are listed as variations of the same product.Read More →

Greenlight VR and Touchstone Research released the results of their survey of over 2,000 respondents this past week about attitudes towards virtual reality. Here are some highlights. 1. Gen-Z Rules Despite a perception among some of our readers — or maybe just in my house — kids aren’t all that blase andRead More →

Second Life’s economy has a GDP of around $500 million, CEO Ebbe Altberg told The Next Web. According to Altberg, users cashed out a total in excess of $60 million last year. One user has sold around 300,000 virtual dresses at roughly $4 each. By comparison, in 2009, Second Life reported aRead More →

With virtual reality exploding, this is a great time for virtual world experts to repackage themselves as virtual reality consultants and start putting their hard-won expertise to work. Whether your focus is training and education, content creation, interaction design, scripting or development, you probably know more than most of theRead More →

Virtual Life is now home to a couple of new skill-based games that offer visitors a chance to win real money, grid founder and CEO Keith Sparkman told Hypergrid Business. Froggy Leisure, a gaming company known for its presence in Second Life, and also active on the Avination and YrGrid,Read More →

It’s back to the past for AviWorlds this week, as the grid has moved to turn off hypergrid connectivity and start charging for uploads. By our count, this is the fifth time the grid has turned off hypergrid connectivity after turning it on. The previous time was last winter, notRead More →

Update: In August 2016, I bought a FiiT VR 2S, and that is now my new favorite. Another headset I’m recommending is the BoboVR Z4 headset, which has a 120-degree field of view, built-in headphones, and a built-in control button. As some of you know, I’m a big fan of open-sided headsets, likeRead More →

Update: There are now apps you can use that make it easier to create a new Google Cardboard QR Code. One we tried out recently is Sites in VR. Read our review here. I recently ordered Baofeng Small Mojing virtual reality headset from AliExpress. They start at $12, with free shipping, andRead More →

YouTube has updated its Android app, the company announced yesterday, with better support for virtual reality. The app first added an option to watch videos in immersive 3D with the Google Cardboard-compatible headset back in June. The platform already had thousands of 360-degree videos, where people could use a mouse orRead More →

Just in time for the holiday season, four grids are lowering land prices or offering special holiday deals. 3rd Rock Grid A week ago, 3rd Rock Grid program director Zinnia Frenzy contacted Hypergrid Business to let us know that the prices listed in our vendor directory had changed. Instead of $50Read More →

HTC’s Vive virtual reality  headset has received the Best Accessory at Paris Games Week, and Sony’s Playstation VR received the Technical Innovation prize at the world’s second-largest video game trade fair, the organization announced. The Vive was featured at Paris Games Week with several playable virtual reality demonstrations, including a first-personRead More →

UK supermarket Asda has launched a virtual reality Halloween experience on its YouTube channel, and the video quickly became the second-most-watched video on the supermarket’s channel, with more than a million views in just a week. The 360-degree video can be watched on a traditional screen, where viewers can scroll theRead More →

Aside from some patents, Apple has been very quiet on the virtual reality front. While many iPhone users are enjoying virtual reality applications and immersive videos, they are using Google Cardboard-compatible headsets. Today, Apple has finally taken one small public step into virtual reality, with the release of an immersiveRead More →

According to Virtual Reality Brand Power Index released this morning by YouVisit, 75 percent of the Forbes World’s Most Valuable Brands have created some form of virtual or augmented reality experience for customers or employees, or are themselves innovating and developing these technologies. The tech sector is in the lead inRead More →